WebRTC

real timenetworkingmediahardhybrid~13 min

Slap yourself if

You think WebRTC is just peer-to-peer video chat with some signaling glue.

Why this exists

WebRTC exists because low-latency, real-time communication over the open web cannot rely on traditional request/response models or centralized media relays without unacceptable delay and cost.

Mental model

WebRTC is a negotiated, stateful transport system running over hostile networks. Media is the payload; connection establishment, NAT traversal, congestion control, and failure recovery are the real problems.

  • Peers exchange session descriptions and candidates via an external signaling channel.
  • ICE probes multiple network paths to establish connectivity.
  • DTLS secures the connection and derives keys for media encryption.
  • SRTP streams media with adaptive congestion control.
  • The connection continuously renegotiates based on network conditions.
  • Assuming signaling is part of WebRTC.
  • Treating ICE success as binary instead of probabilistic.
  • Ignoring TURN costs and latency implications.
  • Assuming stable network conditions during a session.

WebRTC is a real-time communication stack that establishes secure, low-latency peer connections over unreliable networks, handling NAT traversal, encryption, and congestion control while leaving signaling and orchestration to the application.

  • No fallback strategy when direct connections fail
  • Hard-coding assumptions about NAT behavior
  • Treating TURN as an edge case
  • Debugging media issues without inspecting ICE state

Deep dive

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What actually happens during connection setup

Why ‘it works locally’ fails in production

Peer-to-peer efficiency vs operational reality

Debugging WebRTC beyond the happy path

When WebRTC is the wrong tool